![]() And in August, many of the same creators attempted to convince people that SJWs were freaking out about jokes in Doom Eternal. You can find dozens of videos trying (successfully) to bait gamers into believing that a class of media elites called the excellent platformer Cuphead racist. If the next controversy doesn’t exist, YouTube creators manufacture one. If they find a topic that reliably gets views, they stick with it until their audience grows old. This has led to a large group of creators on YouTube jumping from one controversy to the next. But while those are all important, ongoing stories that are changing the industry, we went with a continuation of last year’s trend instead. Fortnite - you could definitely argue it was the year of Fortnite. Affordable cloud infrastructure is making it more viable for big companies to leave or challenge Steam. Developer unionization is picking up momentum. Now, it’s time to figure out 2018, and a lot of trends are worthy of consideration here. And 2017 was the year of gamer-rage opportunists. More recently, however, this trend is shifting to reflect the wider culture of gaming. This started out as a fun exercise to spot similar elements across multiple games - like the year of the bow in 2012. It’s a tradition now at GamesBeat to try to look back and sum up the year as a single defining trend. We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here. ![]()
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